Due to large allocation checks in Angle for glsl shaders being too lenient a buffer overflow could have occurred when allocating too much private shader memory on mac OS. *This bug only affects Firefox on macOS. Other operating systems are unaffected.* This vulnerability affects Firefox < 117, Firefox ESR < 115.2, and Thunderbird < 115.2.
Get an AI-powered plain-language explanation of this vulnerability and remediation steps.
Login to generate AI explanationCVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
8 reference(s) from NVD